Blender Doubt in constraints

Dear Blender mates,

I have been working on a video game prototype these days.I am a beginner and kind of struck at a place where I want to make a flipping plank something like explained in the image.Please suggest me how do I achieve the thing mentioned or suggest me tutorials that satisfies exactly the requirement mentioned here.


2 responses to “Blender Doubt in constraints

  1. I think you could do this with Rigid Bodies.
    Just lock the translation, it will be able to rotate, but won’t move around.
    .blend file here,

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