DEVIGN : Construct2 query : Assign a path to AI creature


I have been working on Construct2 recently.Want to know how to achieve the following:

(a) Player to move in any direction ( 8-direction movement)

(b) Bad guy (AI) to follow only the path defined say on the bridges and the trees

The images below might explain my query clearly

Image

Hence, the player stays safe as long as he is away from the tree and the bridges

Image

more queries ?

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One response to “DEVIGN : Construct2 query : Assign a path to AI creature

  1. do you have a related tutorial or the capx where i can refer how the it works? im totally new to this, want to try, thanks

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