Tag Archives: games

DEVIGN : Construct2 query : Having a uniform Walk Cycle

I am not able to find a way how to have a uniform walk cycle.Seems like the code below works everywhere except on Solid objects.

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What mistake I am doing ?

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DEVIGN : Construct2 query : Assign a path to AI creature

I have been working on Construct2 recently.Want to know how to achieve the following:

(a) Player to move in any direction ( 8-direction movement)

(b) Bad guy (AI) to follow only the path defined say on the bridges and the trees

The images below might explain my query clearly

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Hence, the player stays safe as long as he is away from the tree and the bridges

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more queries ?